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Celestial Mage

(image)

Such white magi of the Everfell who have been named celestial have acquired and mastered use of a flail to better protect those they seek to heal and defend.

Information

Advances from: White Mage
Advances to:
Cost: 60
HP: 52
Movement: 5
XP: 100
Level: 3
Alignment: neutral
IDEverfell Celestial Mage
Abilities: spell: curaga

Attacks (damage - count)

(image)morning star
melee
12 - 3
impact
(image)holy
ranged
13 - 3
arcane
spell

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane40%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water820%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable9920%
(icon) Village160%